Based on what I have read, the new art makes it unappealing to mix in the previously released expansions - I believe that you can, but the art style is different enough that they don't feel like they "fit". I think that if you played the previous versions, you will definitely appreciate this being included. New factions are obviously a plus, and I found the new faction (Doomsday Machine), to have a very unique style of gameplay. However, having played several of them, I found that the setup time took longer than actually solving the puzzle, so they may be something that you try without bothering to set the pieces up on the board. The solo puzzles are a nice way of exploring the game and honing your skills. Having not been totally familiar with the old version, I may be a touch off but here are the things I am aware of: there are solo puzzles, there is a new faction, and the art is different. Though Neuroshima Hex has been around for quite some time, I finally was able to explore the game in the latest edition - Neuroshima Hex 3.0.īefore I get into the main review, I wanted to address what has changed in the new version.
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